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==== Basic Utility ====
There are 4 primary resources that can be gathered on in the Valley: Wood, Grass, Stone, and Water. Each resource provides unique utility, and can be traded for wool, chops, or pelts at any time in the AMM. Here's a brief overview of each resource and how it's used:
There are 4 primary resources that can be gathered on in the Valley: Wood, Grass, Stone, and Water. Each resource provides unique utility, and can be traded for wool, chops, or pelts at any time in the AMM. Here's a brief overview of each resource and how it's used:
{| class="wikitable"
|+
!Resource
!Utility
|-
|Wood
|Required for upgrading Dens and Barns.
|-
|Grass
|Required for Breeding Sheep
|-
|Stone
|Required for upgrading Dens, Barns, and Baths.
|-
|Water
|Required for upgrading Baths
|}
==== Community Silos ====
Resources can also be used to upgrade Community Silos. Each Community has 4 levels of silos, which can be upgraded to increase the resource output in that Community. Resource production increases 20% with each silo level upgrade. Silo's resources decay at 1% per week, so over time, you'll need to add more resources to silos in order to maintain a higher output. Also, [[Wolves|Wolves can attack silos]], incrementally knocking them back to level 1.
[[File:Silos.png|800x800px]]

Revision as of 10:42, 19 April 2024

Basic Utility

There are 4 primary resources that can be gathered on in the Valley: Wood, Grass, Stone, and Water. Each resource provides unique utility, and can be traded for wool, chops, or pelts at any time in the AMM. Here's a brief overview of each resource and how it's used:

Resource Utility
Wood Required for upgrading Dens and Barns.
Grass Required for Breeding Sheep
Stone Required for upgrading Dens, Barns, and Baths.
Water Required for upgrading Baths

Community Silos

Resources can also be used to upgrade Community Silos. Each Community has 4 levels of silos, which can be upgraded to increase the resource output in that Community. Resource production increases 20% with each silo level upgrade. Silo's resources decay at 1% per week, so over time, you'll need to add more resources to silos in order to maintain a higher output. Also, Wolves can attack silos, incrementally knocking them back to level 1.